Season 3 Overview: Golden Kingdom
The desert season: Curse Resistance, Mithril and Sacred Water, Desert Protectors, Sandworms, greening the Oasis, and the Spice War.
Golden Kingdom is an Egyptian-themed desert season of pyramids, mummies, curses and giant sandworms. Its pre-season is called Golden Realm.
At a glance
| Topic | Details |
|---|---|
| Pre-season | About 7 days of daily goals |
| Season | 8 weeks, then settlement and a 5-week Celebration |
| Core mechanic | Curse Resistance |
| Season resources | Mithril, Sacred Water, Spice (ranking) |
| Factions | From week 3: Scarlet Legion vs Golden Tribe |
Week by week
| Week | Highlights |
|---|---|
| 1 | Warzone donations unlock the Protector's Field, Curse Research Lab and Blessing Fountains. Alliance Center (day 2). Build an Oasis. City Clash (day 3). Marshall's Exclusive Weapon |
| 2 | Oasis Project. Desert Vault digging. Return of the Dead attacks on the Alliance Center. Hero Swap. Trade Posts and cross-warzone invasion (day 7) |
| 3 | Scarlett SSR→UR. Faction Awards. More Trade Posts. Schuyler's weapon |
| 4 | Spice War begins. Pyramid War for the Capitol |
| 5–7 | Oasis Stage 2 spreads greening across regions |
| 6 | McGregor's weapon |
| 7 | Faction Duel and War's Eve |
| 8 | Taste of Victory settlement |
Seasonal buildings
- Blessing Fountains: produce Sacred Water (+720 per hour per level). The next unlocks at level 15. Level them evenly, cheapest first.
- Curse Research Lab (costs Sacred Water): your Curse Resistance. It must reach level 30 for the Altar.
- Altar: each level boosts your Desert Protectors.
- Protector's Field: holds Desert Protectors. Stop at level 10 early, because higher levels cost Mithril and Sacred Water.
- Alliance Center: levels up as the alliance gathers Spice and unlocks support buildings (Mithril Plant, Exploratory Well, Sacred Water Hut, Obelisk). It protects nearby members from Sandworm knockback.
Heroes
- Exclusive Weapons: Marshall (week 1), Schuyler (week 3), McGregor (week 6).
- Scarlett SSR → UR from week 3.
- Hero Swap (week 2) swaps level and stars between UR heroes, but not skills, gear or weapons.
Day-one tips
- Don't kill a Doom Walker before the season starts. Then kill the highest level you can for a big Mithril reward.
- Stack radar missions before the season, and use Hero's Return tickets early (they drop Mithril and Sacred Water).
- Get one strong player's Curse Resistance up fast so they can lead rallies. The leader's resistance carries the rally.
Next: Protectors, Sandworms & the Spice War.
Sources
Compiled from community guides (last checked October 2026). Season details changed between servers and patches, so trust the in-game Season screen if something differs.