Season 4: Evernight Isle

Season 4 Overview: Evernight Isle

The darkness season: keep your Lighthouse lit, survive Blood Night three times a day, collect Tactics Cards, and win the Copper War.

Last updated season 4s4evernight isleoverviewtimelinelighthouseblood nighttactics cards

Evernight Isle (set on Sakura Isle, with a Japanese theme) plunges the island into darkness. The idea: control the light, control the night.

At a glance

TopicDetails
Pre-season2 weeks
Season8 weeks
Core mechanicsLighthouse power, Blood Night, Virus Resistance
Season resourcesStone, Quartz, Magatama (shop), Copper (ranking)
New systemTactics Cards
FactionsFrom week 3: Kage no Sato vs Koubutai

Week by week

WeekHighlights
1Digging Strongholds. Blood Night starts (day 2). Alliance Center. Tactics Cards unlock. Lucius's Exclusive Weapon
2Wandering Oniwagon on Blood Nights. Divine Tree. Blood Night Hunter. Level 3–4 cities
3Sarah SSR→UR. Faction Selection. Oni Legion. Trade Posts. Adam's weapon
4Copper War begins (Wednesday and Saturday). Tenryu Castle (Capitol) opens
5Copper War brackets narrow
6Williams's weapon
7Final Copper War rounds, Faction Duel, War's Eve
8Settlement, Holy Mountain ends Blood Night, a second Capitol Conquest

Season Boosts

Sarah deals +10% damage to monsters, and Lucius, Adam and Williams take less damage from them. The Silverclaw Fighter base skin ignores the darkness march-speed penalty.

Seasonal buildings

  • Optoelectronic Lab (up to level 35): your Virus Resistance. It also caps your Lighthouse brightness and unlocks more Generators.
  • Quartz Workshops: produce Quartz. The next unlocks at level 15, then level them evenly.
  • Lighthouse and Generators: your light. See Lighthouse, Blood Night & the Copper War.
  • Alliance Center: its Stone, Oil and Magatama warehouses unlock on days 7, 14 and 21.

Heroes and Tactics Cards

  • Exclusive Weapons: Lucius (week 1), Adam (week 3), Williams (week 6).
  • Sarah SSR → UR from week 3.
  • Tactics Cards debut. Core Cards are permanent, and Battle and Resource cards are seasonal. Favorites include the Hybrid Squad (4+1) card, Counter Reversal and Zombie Killer.

Off-season

The Season 4 off-season brings the Canyon Storm battlefield and, importantly, T11 troops through the Armament Institute. You'll need HQ 27+ and Barracks 35 to train them.

Sources

Compiled from community guides (last checked October 2026). Season details changed between servers and patches, so trust the in-game Season screen if something differs.